Now available globally in the English-speaking world on iOS and Android, after a successful run in ‘early access’ launch in Canada, MMA Federation is a card battler at heart, with players able to call on moves from five unique fighting styles as they fight rivals from around the globe to propel up to eight different characters up the game’s global ranks.

As well as boasting some serious development talent – studio head Rick Giolito having previously made his name working as creator and executive producer on flagship EA games like KnockOut Kings™ and Medal of Honor™ – 360 Studios has also been able to garner significant support from investors across the US, UK, Japan and Brazil, with the aforementioned $2 million set to be bolstered by an additional round of funding in Q1 2016 of $1+ million. All of the investors involved to date come from either the MMA or mobile world.

“The formation of 360 Studios was all built around the idea that we wanted to create an immersive social mobile game set in the world of Mixed Martial Arts,” offered 360 Studios Director Sean Salloux, who boasts over 25 years of developing and leading technology companies from concept to exit. “However, since we started, we’ve discovered we can do even more than that. We’re confident that the model we’re putting in place can be rolled out across multiple different sports and serve as a benchmark for the way sports are simulated on mobile in the future.”

Part of this approach is allowing live, player vs player contests without lag where players can join real MMA teams like Tristar, American Top Team, SBG and Elite MMA, making use of the moves they’ve picked up in training mode, from  world famous fighters such as Michael ‘Venom’ Page, King Mo and coaches like Bas Rutten (Elite MMA), Firas Zahabi (Tristar) and John Kavanagh (SBG).

Tapping into authentic promotions, events and global tournaments, the world MMA Federation sits in is designed to feel instantly familiar to any MMA and martial arts fans, though the card-based battle system means play is strategic and will also appeal to more casual players looking to take their first steps into the MMA arena.
“We’re also working on new features including a groundbreaking rewards system that’ll give MMA Federation™ players a chance to win real gear, tickets, VIP access, and memorabilia from the top MMA brands, teams & fighters,” Giolito concluded. “This is all about breaking away from the standard, and now quite tired, model most sports-based games seem to fall back on, offering up essentially the same game year after year. We want to set the benchmark for a more creative approach to the art of bringing real life sports to the hands, and fingers, of gamers.”

“We’re also working on new features including a groundbreaking rewards system that’ll give MMA Federation™ players a chance to win real gear, tickets, VIP access, and memorabilia from the top MMA brands, teams & fighters,” Giolito concluded. “This is all about breaking away from the standard, and now quite tired, model most sports-based games seem to fall back on, offering up essentially the same game year after year. We want to set the benchmark for a more creative approach to the art of bringing real life sports to the hands, and fingers, of gamers.”

After spending some time with it, MMA Federation is a pretty fun game. Every turn you have to ask yourself “Am I going to go all-out offence, or am I going to hold back and save a bit for defense?” The combat system feels like a version of “Rock, paper, scissors, lizard, Spock” where you get to beat the crap out of your opponent if you win. There is going to be plenty of content added in the coming months, so we will let you know about all the latest happenings. But as for now, MMA Federation is worth the space on your phone and a whole lot of your time.

 

 

About The Author

Jason Lundgren

I have been an MMA reporter/opinion writer for over 10 years. I play WAY too many video games. I'm not on Twitter much, but follow me @JLundgrenSports